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Fahrenheight

**Winner of 2016 June Unreal Engine 4 Game Jam**

Summary

Made by Andrew Seward and John Sinderman for the 2016 Unreal 4 Game Jam, Fahrenheight isn't a direct product of the Guild but we're so proud of both prior members of the Guild that we've used the game they made in just 3 days for fundraisers, booths, and bragging.

"Using precision and timing, make your way upwards through a procedurally generated pit. See how far you get before you melt from the heat."

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