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Fall 2019 Meetings
Wednesday, 3:30 - 7:00pm, Room CG11
Friday, 3:30 - 7:00pm, Room CG11
Fahrenheight
**Winner of 2016 June Unreal Engine 4 Game Jam**
Summary
Made by Andrew Seward and John Sinderman for the 2016 Unreal 4 Game Jam, Fahrenheight isn't a direct product of the Guild but we're so proud of both prior members of the Guild that we've used the game they made in just 3 days for fundraisers, booths, and bragging.
"Using precision and timing, make your way upwards through a procedurally generated pit. See how far you get before you melt from the heat."
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